#pragma once

#include <SFML/Graphics.hpp>
class seDialog
{	
private:
	sf::Image mImageDialog;
	sf::Sprite mSpriteDialog;
	sf::Font mFont;
	sf::String mTitle;
	sf::String mContent;
public:
	void Load();
	void Unload();
	void Init();
	void Step();
	void Draw();
	void SetCurrentContent(std::string currentScore);
};
